Call of Duty: Modern Warfare 2 – Killstreaks | |||
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Kills Required | Killstreak | Description | Icon |
3 | UAV | Deploys a UAV to scan the map and reveal enemy locations. Can be shot down or hit with a Predator Missile |
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4 | Care Package | Player must throw a red smoke grenade to mark the location of an air drop package containing a random killstreak or ammo. |
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4 | Counter UAV | Deploys a UAV that disables the enemy’s radar and renders hostile UAVs useless. |
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5 | Sentry Gun | Player must throw a red smoke grenade to mark the location of an air drop package containing an M134 Minigun configured as an automatic M5 sentry gun. |
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5 | Predator Missle | Fires a single controllable AGM Hellfire from a Predator Drone. |
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6 | Precision Airstrike | Initiates an airstrike on a targeted area. |
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7 | Harrier Strike | Deploys a small airstrike from two Harriers followed by one that will hover over the designated area and attack enemies with its under-mounted turret. |
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7 | Attack Helicopter | Deploys a Hind or Cobra attack helicopter armed with a single machine gun that flies around the map and attacks enemy players. |
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8 | Emergency Airdrop | Deploys a Lockheed C-130 cargo plane that drops four Care Packages. |
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9 | Pave Low | Deploys a Sikorsky MH-53 Pave Low armed with two .50 caliber machine guns. |
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9 | Stealth Bomber | Deploys a B2 Spirit that is invisible to the enemy’s radar. The bomber carpet bombs a specific line, designated by the player. |
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11 | Chopper Gunner | Deploys a AH-64 Apache or Mi-28 Havoc attack helicopter, armed with a 25mm cannon, controlled by the player on the ground. |
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11 | AC-130 | Deploys a Lockheed AC-130 gunship controlled by the player on the ground. It is equipped with a 25mm Gatling gun, 40mm cannon and a 105mm howitzer |
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15 | EMP | Deploys an electromagnetic pulse that destroys enemy killstreaks and disables enemies’ HUDs, Radar and other electronic Attachments or Equipment that enemies may use. |
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25 | Tactical Nuke | Calls in a nuclear strike that detonates after 10 seconds, killing all players that are spawned at the time the nuke goes off on the map and ending the match in favor of the nuke user’s team |